Sunday, March 13, 2011

Bit.Trip Series Article Update

Slow week for news. Perfect time for some other features.....if I didn't live a little too closely to the idea of a lazy Sunday.

You may remember a little update where I mentioned I wanted to write about the Bit.Trip series, now that the final game in the hexalogy had been released. Well, it's about a week later and there hasn't been a word on the subject. You might ask why. Well, it's mostly just because of the existence of this trilogy of articles from This was pretty much what I was hoping to make (though I haven't fully read them, from skimming it sounds like they went much deeper than I originally speculated, but maybe in the process of working on it I would have been reminded of all the material worth writing about) so maybe you can imagine the distress I felt to see that a bigger site (and one of my favorites) beat me to it. At least I got the word out about my idea before they published the first part of their's, save a little face. I thought I might change gears and do more of a review for each game, specifically comparing and contrasting each game to the other games in the rest of the series. Now it's all opinion, and at the end of the day that's easier to do (for me) than Googling and cross-checking information, so I guess I'm grateful to Nintendolife for that and a very detailed article that I can reference.

One of the first things I'd prefer to do is re-beat each game. Err, well, I couldn't beat RUNNER, but at least re-experience each area and boss of the games (all have three except FATE's six), but that might take awhile, so I'll probably post some first drafts and remind you guys that they've been revised with a post. Six parts are planned, though I'd love to take a look at the future of the series with another part, but it really doesn't seem like there is enough to write about so it might be thrown in with the last part (FLUX, unless I discover a different order that I think is more appropriate).

If you guys have some ideas you're willing to give away that you think will make the series better, feel free to share them. I'm guessing I'll strike an idea that comes up organically from writing about one of the games which I'll want to venture into on one of the ones I've already written up, so hopefully they'll improve over time, if only a little.

No comments:

Post a Comment